The Mass Effect series has always been known for its amazing branching narratives, giving players plenty of different dialogue options and choice-based decisions that have consequences down the line. No choices were as memorable as the ones you made using the interrupt system, though.
Depending on your alignment, Paragon or Renegade, your Shepard sometimes had the option to interrupt conversations with good or bad actions. And while there are certainly plenty of fun good options to pick as a Paragon, the most memorable ones are always going to be the bad boy choices Renegades made.
Below, we’ve compiled the five most hilarious Renegade choices we are definitely making again in Mass Effect: Legendary Edition.
***Fair warning, the article below spoilers major parts of Mass Effect, Mass Effect 2, and Mass Effect 3. If you’re looking to enjoy these games spoiler-free, come back after you’ve played through them. ***
Punching Khalisah al-Jilani (Every Game)
As soon as Khalisah al-Jilani meets Shepard in Mass Effect, she tries to paint him as the bad guy, pushing an anti-alien agenda on him to try and make him look bad. Luckily for Renegade players, they don’t have to put up with her nonsense very long.
Shortly into their conversation, Shepard is given the option to punch the report in the face, putting an abrupt end to her rude questions. It doesn’t end there, though, as you’ll meet the reporter two more times in the following games as well.
This Renegade choice is easily the best one in the series, as it carries over continuity-wise throughout each game in the trilogy, even rewarding Renegade players who picked the option to punch her in the first two games, allowing them to get her a third time in Mass Effect 3, even after she dodges.
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